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ISCC
2002
IEEE
120views Communications» more  ISCC 2002»
15 years 9 months ago
UMTS-TDD: a solution for internetworking Bluetooth piconets in indoor environments
–– The last few years have seen the evolution of telecommunications from the classic architectures, mainly based on static and wired structures, to the new mobile solutions bas...
Mario Gerla, Yeng-Zhong Lee, Rohit Kapoor, Ted Tae...
ACMACE
2007
ACM
15 years 8 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
COMPGEOM
2008
ACM
15 years 6 months ago
Maximum thick paths in static and dynamic environments
We consider the problem of finding a maximum number of disjoint paths for unit disks moving amidst static or dynamic obstacles. For the static case we give efficient exact algorit...
Esther M. Arkin, Joseph S. B. Mitchell, Valentin P...
ICWE
2003
Springer
15 years 10 months ago
Organizing Problem Solving Activities for Synchronous Collaborative Learning of Design Domains
Scientific community is showing a growing interest in Collaborative Systems, although most of developed systems deal with specific applications. This, together with the effort that...
Crescencio Bravo, Miguel A. Redondo, Manuel Ortega...
JFR
2006
75views more  JFR 2006»
15 years 4 months ago
Topological map learning from outdoor image sequences
We propose an approach to building topological maps of environments based on image sequences. The central idea is to use manifold constraints to find representative feature protot...
Xuming He, Richard S. Zemel, Volodymyr Mnih