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IE
2007
15 years 6 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow
RAS
2006
111views more  RAS 2006»
15 years 4 months ago
Robot learning through task identification
The operation of an autonomous mobile robot in a semi-structured environment is a complex, usually non-linear and partly unpredictable process. Lacking a theory of robot
Ulrich Nehmzow, Roberto Iglesias, Theocharis Kyria...
ICALT
2005
IEEE
15 years 10 months ago
Visualizing Topic Maps for e-Learning
TM4L is an e-learning environment providing editing and browsing support for developing and using Topic Maps-based digital course libraries. The TM4L functionality is enhanced by ...
Darina Dicheva, Christo Dichev, Dandan Wang
AIED
2005
Springer
15 years 10 months ago
Automatic Textual Feedback for Guided Inquiry Learning
We briefly introduce the online learning environment INFACT, and then we describe its textual feedback system. The system automatically provides written comments to students as the...
Steven L. Tanimoto, Susan Hubbard, William Winn
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FLAIRS
2010
15 years 7 months ago
Learning Collaborative Tasks on Textual User Interfaces
A novel `play-by-play' based procedure learning system has been successfully applied to automate Web tasks. In the transition to a non-Web domain, for a system widely used at...
Nate Blaylock, William de Beaumont, Lucian Galescu...