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WETICE
2000
IEEE
15 years 10 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
ECAL
2007
Springer
15 years 10 months ago
From the Outside-In: Embodied Attention in Toddlers
Abstract. An important goal in cognitive development research is an understanding of the real-world physical and social environment in which learning takes place. However, the rele...
Linda B. Smith, Chen Yu, Alfredo F. Pereira
ADMI
2010
Springer
15 years 5 months ago
Real-Time Sensory Pattern Mining for Autonomous Agents
Abstract. Autonomous agents are systems situated in dynamic environments. They pursue goals and satisfy their needs by responding to external events from the environment. In these ...
Pedro Sequeira, Cláudia Antunes
117
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ICDS
2009
IEEE
16 years 1 months ago
Anticipating the Digital University
The University of the Digital Society is based on interactions that facilitate learning in a new pragmatic context. Catalysts involved in the learning process replace the traditio...
Mihai Nadin
MM
2005
ACM
150views Multimedia» more  MM 2005»
15 years 11 months ago
Reading SCORM compliant multimedia courses using heterogeneous pervasive devices
The Sharable Content Object Reference Model (SCORM) provides some important representation for distance learning content and the learning behavior. In general, SCORM-Compliant lea...
Te-Hua Wang, Hsuan-Pu Chang, Yun-Long Sie, Kun-Han...