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USAB
2008
15 years 7 months ago
Challenges in the Development and Evaluation of Immersive Digital Educational Games
In this paper, we describe a conceptual framework and address the related issues and solutions in the identification of three major challenges for the development and evaluation of...
Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Di...
GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
15 years 7 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
EDM
2009
175views Data Mining» more  EDM 2009»
15 years 4 months ago
Detecting Symptoms of Low Performance Using Production Rules
E-Learning systems offer students innovative and attractive ways of learning through augmentation or substitution of traditional lectures and exercises with online learning materia...
Javier Bravo Agapito, Alvaro Ortigosa
SIGIR
2011
ACM
14 years 9 months ago
Mining weakly labeled web facial images for search-based face annotation
In this paper, we investigate a search-based face annotation framework by mining weakly labeled facial images that are freely available on the internet. A key component of such a ...
Dayong Wang, Steven C. H. Hoi, Ying He
CHI
2010
ACM
16 years 1 months ago
Blogging in a region of conflict: supporting transition to recovery
The blogosphere is changing how people experience war and conflict. We conducted an analysis of 125 blogs written by Iraqi citizens experiencing extreme disruption in their countr...
Ban Al-Ani, Gloria Mark, Bryan Semaan