First person games are computer games, in which the user experiences the virtual game world from an avatar’s view. This avatar is the user’s alter ego in the game. In this pape...
We believe continued growth in the volume of personal content, together with a shift to a multi-device personal computing environment, will inevitably lead to the development of P...
A key promise of narrative-centered learning environments is the ability to make learning engaging. However, there is concern that learning and engagement may be at odds in these g...
Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott...
We propose a new statistical approach to extracting personal names from a corpus. One of the key points of our approach is that it can both automatically learn the characteristics...