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IJCNN
2008
IEEE
15 years 11 months ago
Self-organizing neural models integrating rules and reinforcement learning
— Traditional approaches to integrating knowledge into neural network are concerned mainly about supervised learning. This paper presents how a family of self-organizing neural m...
Teck-Hou Teng, Zhong-Ming Tan, Ah-Hwee Tan
IROS
2008
IEEE
144views Robotics» more  IROS 2008»
15 years 11 months ago
Learning nonparametric policies by imitation
— A long cherished goal in artificial intelligence has been the ability to endow a robot with the capacity to learn and generalize skills from watching a human teacher. Such an ...
David B. Grimes, Rajesh P. N. Rao
IROS
2006
IEEE
187views Robotics» more  IROS 2006»
15 years 11 months ago
Fast and Stable Learning of Quasi-Passive Dynamic Walking by an Unstable Biped Robot based on Off-Policy Natural Actor-Critic
— Recently, many researchers on humanoid robotics are interested in Quasi-Passive-Dynamic Walking (Quasi-PDW) which is similar to human walking. It is desirable that control para...
Tsuyoshi Ueno, Yutaka Nakamura, Takashi Takuma, To...
CVPR
2010
IEEE
15 years 10 months ago
Learning 3D Action Models from a few 2D videos for View Invariant Action Recognition
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Pradeep Natarajan, Vivek Singh, Ram Nevatia
ATAL
2005
Springer
15 years 10 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...