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INTERACT
2003
14 years 11 months ago
Attentional Effect of Animated Character
: Research has found that animated characters are capable of capturing users’ attention, engaging them in active tasks, and entertaining them. Such capabilities are pedagogical t...
Cholyeun Hongpaisanwiwat, Michael Lewis
CGVR
2007
14 years 11 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
HRI
2006
ACM
15 years 3 months ago
Using context and sensory data to learn first and second person pronouns
We present a method of grounded word learning that is powerful enough to learn the meanings of first and second person pronouns. The model uses the understood words in an utteran...
Kevin Gold, Brian Scassellati
MOBIQUITOUS
2005
IEEE
15 years 3 months ago
WebProfiles: A Negotiation Model for User Awareness in Personal Area Networks
Automatic adaptation of the environment to user preferences results in personalized ambients that fulfill user interaction requirements in a more suitable way. However, the proble...
Juan Ignacio Vázquez, Diego López de...
WISE
2007
Springer
15 years 4 months ago
Learning Implicit User Interests Using Ontology and Search History for Personalization
Abstract. The key for providing a robust context for personalized information retrieval is to build a library which gathers the long term and the short term user’s interests and ...
Mariam Daoud, Lynda Tamine, Mohand Boughanem, Bila...