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AIED
2011
Springer
14 years 1 months ago
Students' Enjoyment of a Game-Based Tutoring System
Many Intelligent Tutoring Systems (ITSs) have started to incorporate game-based components in an attempt to improve student engagement during system interactions. iSTART-ME is a ne...
G. Tanner Jackson, Natalie L. Davis, Danielle S. M...
AIED
2011
Springer
14 years 1 months ago
Observations of Collaboration in Cognitive Tutor Use in Latin America
Cognitive tutoring systems have proven to be effective at improving mathematics learning in economically developed countries, but little is known about how teachers and students us...
Erin Walker, Amy Ogan, Ryan Shaun Joazeiro de Bake...
HRI
2011
ACM
14 years 1 months ago
Managing social constraints on recharge behaviour for robot companions using memory
In this paper, we present an approach to monitor human activities such as entry, exit and break times of people in a workplace environment. The companion robot then learns the use...
Amol A. Deshmukh, Mei Yii Lim, Michael Kriegel, Ru...
AAAI
2012
13 years 16 days ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
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MHCI
2004
Springer
15 years 3 months ago
Mobile Context Aware Systems: The Intelligence to Support Tasks and Effectively Utilise Resources
: The complex usage of mobile devices coupled with their limited resources in terms of display and processing suggests that being able to understand the context of the user would b...
Russell Beale, Peter Lonsdale