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CHI
2003
ACM
16 years 27 days ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford
82
Voted
IUI
2004
ACM
15 years 6 months ago
Object-action association: a HCI design model
While developing the Simple Gesturing User Interface (SGUI) API for incorporating simple gestures into personal digital assistant (PDA) user interfaces, we developed an object-bas...
Robert Pastel, Nathan Skalsky
136
Voted
AAAI
2008
15 years 2 months ago
RADAR: A Personal Assistant that Learns to Reduce Email Overload
Email client software is widely used for personal task management, a purpose for which it was not designed and is poorly suited. Past attempts to remedy the problem have focused o...
Michael Freed, Jaime G. Carbonell, Geoffrey J. Gor...
W4A
2004
ACM
15 years 6 months ago
The user experience: designs and adaptations
Specifications for accessibility of Web page do not necessarily guarantee a usable or satisfying Web experience for persons with disabilities. The needs of many of these individua...
Vicki L. Hanson
RSKT
2007
Springer
15 years 6 months ago
Mining Associations for Interface Design
Abstract. Consumer research has indicated that consumers use compensatory and non-compensatory decision strategies when formulating their purchasing decisions. Compensatory decisio...
Timothy Maciag, Daryl H. Hepting, Dominik Slezak, ...