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113
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IWEC
2010
15 years 2 months ago
Explorations in Player Motivations: Virtual Agents
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
Barbaros Bostan
WICSA
2008
15 years 2 months ago
uDesign: End-User Design Applied to Monitoring and Control Applications for Smart Spaces
This paper introduces an architectural style for enabling end-users to quickly design and deploy software systems in domains characterized by highly personalized and dynamic requi...
João Pedro Sousa, Bradley R. Schmerl, Vahe ...
106
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HCI
2009
14 years 10 months ago
User Research and User Centered Design; Designing, Developing, and Commercializing Widget Service on Mobile Handset
Mobile widget is a new paradigm for interactive idle screen service on mobile handset. Currently the standardization of widget is being discussed by W3C; Widget is globally accepte...
Sung Moo Hong
114
Voted
DIGRA
2005
Springer
15 years 6 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
71
Voted
HAPTICS
2005
IEEE
15 years 6 months ago
FootIO -- Design and Evaluation of a Device to Enable Foot Interaction over a Computer Network
The development of a device that enables haptic foot interaction for communication over a network is presented. Considering the physical properties of feet we demonstrate that fee...
A. F. Rovers, H. A. van Essen