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SIGCOMM
2009
ACM
15 years 7 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
HPDC
2008
IEEE
15 years 7 months ago
Improving peer connectivity in wide-area overlays of virtual workstations
Self-configuring virtual networks rely on structured P2P routing to provide seamless connectivity among nodes through overlay routing of virtual IP packets, support decentralized...
Arijit Ganguly, P. Oscar Boykin, David Wolinsky, R...
96
Voted
IPSN
2007
Springer
15 years 7 months ago
Robust system multiangulation using subspace methods
Sensor location information is a prerequisite to the utility of most sensor networks. In this paper we present a robust and low-complexity algorithm to self-localize and orient se...
Joshua N. Ash, Lee C. Potter
PODC
2005
ACM
15 years 6 months ago
On the locality of bounded growth
Many large-scale networks such as ad hoc and sensor networks, peer-to-peer networks, or the Internet have the property that the number of independent nodes does not grow arbitrari...
Fabian Kuhn, Thomas Moscibroda, Roger Wattenhofer
104
Voted
CCS
2004
ACM
15 years 6 months ago
Web tap: detecting covert web traffic
As network security is a growing concern, system administrators lock down their networks by closing inbound ports and only allowing outbound communication over selected protocols ...
Kevin Borders, Atul Prakash