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96
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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 4 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
CHI
2001
ACM
15 years 4 months ago
Automating camera management for lecture room environments
Given rapid improvements in network infrastructure and streaming-media technologies, a large number of corporations and universities are recording lectures and making them availab...
Qiong Liu, Yong Rui, Anoop Gupta, Jonathan J. Cadi...
109
Voted
GIS
2000
ACM
15 years 4 months ago
The NASA Digital Earth Testbed
The goal of Digital Earth (www.digitalearth.gov) is to create a virtual representation of our planet that enables a person to explore and interact with the vast amounts of natural...
Jeff de La Beaujardière, Horace Mitchell, R...
148
Voted
SIGCOMM
1994
ACM
15 years 4 months ago
MACAW: A Media Access Protocol for Wireless LAN's
In recent years, a wide variety of mobile computing devices has emerged, including portables, palmtops, and personal digit al assistants. Providing adequate network connectivity y...
Vaduvur Bharghavan, Alan J. Demers, Scott Shenker,...
104
Voted
CHI
2005
ACM
15 years 2 months ago
Relescope: an experiment in accelerating relationships
Busy academics and professionals are being called upon to manage more and more relationships. Many details of collaboration are accessible in digital libraries and other repositor...
Stephen Farrell, Christopher S. Campbell, Suvda My...