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BEHAVIOURIT
2005
54views more  BEHAVIOURIT 2005»
15 years 1 months ago
Understanding and modelling built environments for mobile guide interface design
The research presented in this paper aims to inform interface design for mobile guides by understanding and modelling the built environments in which the guide will be used. This ...
Jeni Paay, Jesper Kjeldskov
IUI
2012
ACM
13 years 9 months ago
Airwriting: demonstrating mobile text input by 3D-space handwriting
We demonstrate our airwriting interface for mobile handsfree text entry. The interface enables a user to input text into a computer by writing in the air like on an imaginary blac...
Christoph Amma, Tanja Schultz
ASSETS
2008
ACM
15 years 3 months ago
Software and technologies designed for people with autism: what do users want?
Software developers, designers and researchers have been looking to technology for solutions to help and educate people with autism for over two decades. There are many examples o...
Cynthia Putnam, Lorna Chong
CHI
2008
ACM
16 years 2 months ago
Twelvepixels: drawing & creativity on a mobile phone
TwelvePixels is an interface for drawing pixel-based imagery using only the standard keys on the mobile phone handset. Using an essentially simple drawing method, an extensive ran...
Ivan Poupyrev, Karl D. D. Willis
CHI
2007
ACM
16 years 2 months ago
The impact of digital iconic realism on anonymous interactants' mobile phone communication
In this paper, I describe progress in research designed to explore the effect of the combination of behavioral and visual fidelity of avatars on users' social presence in syn...
Sin-Hwa Kang