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MUM
2005
ACM
92views Multimedia» more  MUM 2005»
15 years 7 months ago
User experiences with mobile phone camera game interfaces
This paper presents the findings of a comparative study investigating different input interfaces for a mobile phone games application. A standard mobile phone joystick interface i...
Sam Bucolo, Mark Billinghurst, David Sickinger
EDBT
2009
ACM
117views Database» more  EDBT 2009»
15 years 4 months ago
A methodology for preference-based personalization of contextual data
The widespread use of mobile appliances, with limitations in terms of storage, power, and connectivity capability, requires to minimize the amount of data to be loaded on user’s...
Antonio Miele, Elisa Quintarelli, Letizia Tanca
OZCHI
2006
ACM
15 years 7 months ago
Transient life: collecting and sharing personal information
Millions of people post personal information on the internet, yet the actual information varies greatly. Some pieces are extremely brief, others are highly detailed. Some focus on...
Stephanie Smale, Saul Greenberg
ISWC
1999
IEEE
15 years 5 months ago
Virtual Information Towers-A Metaphor for Intuitive, Location-Aware Information Access in a Mobile Environment
This paper introduces Virtual Information Towers (VITs) as a concept for presenting and accessing location-aware information with mobile clients. A VIT is a means of structuring l...
Alexander Leonhardi, Uwe Kubach, Kurt Rothermel, A...
HICSS
2003
IEEE
186views Biometrics» more  HICSS 2003»
15 years 7 months ago
Personalization through Mask Marketing
Customized marketing, so called 1-to-1 marketing, is often viewed as the panacea of e-commerce. User profiles, such as click streams logging every site the user accesses, are expl...
Moritz Strasser, Alf Zugenmaier