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VLSID
2001
IEEE
144views VLSI» more  VLSID 2001»
16 years 5 days ago
Next Generation Network Processors
Networking hardware manufacturers face the dual demands of supporting ever increasing bandwidth requirements, while also delivering new features, such as the ability to implement ...
Deepak Kataria
SIGCOMM
2009
ACM
15 years 6 months ago
Enhancing dynamic cloud-based services using network virtualization
It is envisaged that services and applications will migrate to a cloud-computing paradigm where thin-clients on userdevices access, over the network, applications hosted in data c...
Fang Hao, T. V. Lakshman, Sarit Mukherjee, Haoyu S...
VRCAI
2009
ACM
15 years 6 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
NETGAMES
2006
ACM
15 years 5 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGIR
2005
ACM
15 years 5 months ago
An application of text categorization methods to gene ontology annotation
This paper describes an application of IR and text categorization methods to a highly practical problem in biomedicine, specifically, Gene Ontology (GO) annotation. GO annotation...
Kazuhiro Seki, Javed Mostafa