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IUI
2000
ACM
15 years 4 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
CSFW
1999
IEEE
15 years 4 months ago
Secure Composition of Insecure Components
Software systems are becoming heterogeneous: instead of a small number of large programs from well-established sources, a user's desktop may now consist of many smaller compo...
Peter Sewell, Jan Vitek
WSC
1997
15 years 1 months ago
A Performance Monitoring Application for Distributed Interactive Simulations (DIS)
This paper discusses the design, development, and use of a performance monitoring tool for Distributed Interactive Simulations (DIS). A typical DIS environment consists of hundred...
David B. Cavitt, C. Michael Overstreet, Kurt Maly
SIGCOMM
2010
ACM
15 years 1 days ago
NeuroPhone: brain-mobile phone interface using a wireless EEG headset
Neural signals are everywhere just like mobile phones. We propose to use neural signals to control mobile phones for hands-free, silent and effortless human-mobile interaction. Un...
Andrew T. Campbell, Tanzeem Choudhury, Shaohan Hu,...
CCS
2010
ACM
15 years 1 days ago
AccessMiner: using system-centric models for malware protection
Models based on system calls are a popular and common approach to characterize the run-time behavior of programs. For example, system calls are used by intrusion detection systems...
Andrea Lanzi, Davide Balzarotti, Christopher Krueg...