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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 8 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CHI
2004
ACM
16 years 2 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
ASSETS
2004
ACM
15 years 7 months ago
A web accessibility service: update and findings
We report here on our progress on a project first described at the ASSETS 2002 conference. At that time, we had developed a prototype system in which a proxy server intermediary w...
Vicki L. Hanson, John T. Richards
WWW
2010
ACM
15 years 9 months ago
Exploring web scale language models for search query processing
It has been widely observed that search queries are composed in a very different style from that of the body or the title of a document. Many techniques explicitly accounting for...
Jian Huang 0002, Jianfeng Gao, Jiangbo Miao, Xiaol...
SIGIR
2003
ACM
15 years 7 months ago
Domain-independent text segmentation using anisotropic diffusion and dynamic programming
This paper presents a novel domain-independent text segmentation method, which identifies the boundaries of topic changes in long text documents and/or text streams. The method c...
Xiang Ji, Hongyuan Zha