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» Perspectives of Granular Computing in Software Engineering
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IWSSD
1993
IEEE
15 years 1 months ago
Fine-Grain Process Modelling
In this paper, we propose the use of fine-grain process modelling as an aid to software development. We suggest the use of two levels of granularity, one at the level of the indiv...
Bashar Nuseibeh, Anthony Finkelstein, Jeff Kramer
108
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SIGSOFT
2007
ACM
15 years 10 months ago
Reconciling software configuration management and product data management
Product Data Management (PDM) and Software Configuration Management (SCM) are the disciplines of building and controlling the evolution of a complex artifacts; either physical or ...
Germán Vega, Jacky Estublier
ICSE
2003
IEEE-ACM
15 years 9 months ago
Trustworthy and sustainable operations in marine environments
In order to address challenges and opportunities of engineering information systems for network-centric warfare, we have developed a prototype for trustworthy and sustainable oper...
Martin Fredriksson, Rune Gustavsson
IEEECGIV
2005
IEEE
15 years 3 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
CASES
2003
ACM
15 years 2 months ago
Graphical user interface energy characterization for handheld computers
A significant fraction of the software and resource usage of a modern handheld computer is devoted to its graphical user interface (GUI). Moreover, GUIs are direct users of the d...
Lin Zhong, Niraj K. Jha