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DIGRA
2003
Springer
15 years 10 months ago
Power and control of games: children as the actors of game cultures
The primary aim of this paper is to look into the game related practices and significances of games. This perspective is applied to examining the pleasures derived from different ...
Laura Ermi, Frans Mäyrä
DIGRA
2003
Springer
15 years 10 months ago
Encounters with consumption during computer-mediated play: the development of digital games as marketing communication media
This paper explores the use of digital games for marketing communications using two theoretical perspectives. Firstly, the external contexts in which video game play takes place a...
Mike Molesworth
115
Voted
DSVIS
2003
Springer
15 years 10 months ago
Addressing Marketing Requirements in User-Interface Design for Multiple Platforms
The commercial use of the Internet for service provision has deeply changed the environment where human-computer interaction takes place. Web interfaces are now integrated in overa...
Lia Patrício, João Falcão e C...
139
Voted
ECML
2003
Springer
15 years 10 months ago
Robust k-DNF Learning via Inductive Belief Merging
A central issue in logical concept induction is the prospect of inconsistency. This problem may arise due to noise in the training data, or because the target concept does not fit...
Frédéric Koriche, Joël Quinquet...
TRUST
2010
Springer
15 years 10 months ago
Robust Combiners for Software Hardening
All practical software hardening schemes, as well as practical encryption schemes, e.g., AES, were not proven to be secure. One technique to enhance security is robust combiners. A...
Amir Herzberg, Haya Shulman