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» Pervasive Computing on Active Networks
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CONEXT
2008
ACM
15 years 1 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
CCR
2011
14 years 7 months ago
HTTP in the home: it is not just about PCs
HTTP (Hypertext Transport Protocol) was originally primarily used for human-initiated client-server communications launched from web browsers, traditional computers and laptops. H...
Jeffrey Erman, Alexandre Gerber, Subhabrata Sen
PVLDB
2011
14 years 6 months ago
Social Content Matching in MapReduce
Matching problems are ubiquitous. They occur in economic markets, labor markets, internet advertising, and elsewhere. In this paper we focus on an application of matching for soci...
Gianmarco De Francisci Morales, Aristides Gionis, ...
DCOSS
2011
Springer
13 years 11 months ago
Link quality ranking: Getting the best out of unreliable links
—Link quality estimation has been an active area of research within the wireless sensor network community. It is now well known that the estimation of reliable links requires few...
Marco Zuniga, Izabela Irzynska, Jan-Hinrich Hauer,...
MOBICOM
2012
ACM
13 years 2 months ago
CloudIQ: a framework for processing base stations in a data center
The cellular industry is evaluating architectures to distribute the signal processing in radio access networks. One of the options is to process the signals of all base stations o...
Sourjya Bhaumik, Shoban Preeth Chandrabose, Manjun...