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ACMACE
2007
ACM
15 years 4 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
117
Voted
DCAI
2008
15 years 2 months ago
Management Ubiquitous of Messages and Documents Organizational through Intelligent Agents
In the context of artificial intelligence, the multiagent systems are an alternative solution to address complex problems and distributed. PAINALLI is an multi-agent architecture f...
Rosa Cano, Juan G. Sánchez, Cristian Pinz&o...
109
Voted
EDUTAINMENT
2008
Springer
15 years 2 months ago
Two-Arm Haptic Force-Feedbacked Aid for the Shoulder and Elbow Telerehabilitation
In this paper we present a telerehabilitation system aiming to help physiotherapists on the shoulder and elbow treatment. Our system is based on a two-arm haptic force feedback to ...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
NAACL
2007
15 years 2 months ago
Virtual Evidence for Training Speech Recognizers Using Partially Labeled Data
Collecting supervised training data for automatic speech recognition (ASR) systems is both time consuming and expensive. In this paper we use the notion of virtual evidence in a g...
Amarnag Subramanya, Jeff A. Bilmes
IADIS
2004
15 years 2 months ago
Just-In-Time Learning: Ready For SMS?
The world trends indicate that a very high number of university students have access to a mobile phone. Is it time to integrate SMS-based mobile learning into a flexible learning ...
Krassie Petrova, Yenni Sutedjo