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MSS
2007
IEEE
91views Hardware» more  MSS 2007»
15 years 7 months ago
Attribute Storage Design for Object-based Storage Devices
As storage systems grow larger and more complex, the traditional block-based design of current disks can no longer satisfy workloads that are increasingly metadata intensive. A ne...
Ananth Devulapalli, Dennis Dalessandro, Pete Wycko...
USAB
2007
15 years 2 months ago
Designing Pervasive Brain-Computer Interfaces
The following paper reports on a prototype Brain-computer Interface designed for pervasive control by paralyzed users. Our study indicates that current control and communication de...
Nithya Sambasivan, Melody Moore Jackson
84
Voted
CHI
2010
ACM
15 years 7 months ago
MotionBeam: designing for movement with handheld projectors
In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
Karl D. D. Willis, Ivan Poupyrev
84
Voted
ICCS
2005
Springer
15 years 6 months ago
"Plug-and-Play" Cluster Computing HPC Designed for the Mainstream Scientist
At UCLA's Plasma Physics Group, to achieve accessible computational power for our research goals, we developed the tools to build numerically-intensive parallel computing clus...
Dean E. Dauger, Viktor K. Decyk
100
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BCSHCI
2008
15 years 2 months ago
Designing a head-up game for children
Head-Up Games [19,20] attempt to combine the technological benefits of modern electronic games with the social and physical advantages of traditional games. To demonstrate this co...
Koen Hendrix, Guo Yang, Dirk van de Mortel, Tim Ti...