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HUMO
2007
Springer
15 years 5 months ago
Articulated Object Registration Using Simulated Physical Force/Moment for 3D Human Motion Tracking
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Bingbing Ni, Stefan Winkler, Ashraf A. Kassim
INFOCOM
2007
IEEE
15 years 7 months ago
On Optimal MAC Scheduling With Physical Interference
— We propose a general family of MAC scheduling algorithms that achieve any rate-point on a uniform discretelattice within the throughput-region (i.e., lattice-throughputoptimal)...
Yung Yi, Gustavo de Veciana, Sanjay Shakkottai
ICDE
1993
IEEE
84views Database» more  ICDE 1993»
15 years 5 months ago
An Evaluation of Physical Disk I/Os for Complex Object Processing
In order to obtain the performance required for nonstandard database environments, we need suitable storage structures for complex objects. I n this paper we use an hierarchical c...
Wouter B. Teeuw, Christian Rich, Marc H. Scholl, H...
ECCC
2002
86views more  ECCC 2002»
15 years 1 months ago
Classical Physics and the Church-Turing Thesis
Would physical laws permit the construction of computing machines that are capable of solving some problems much faster than the standard computational model? Recent evidence sugge...
Andrew Chi-Chih Yao
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
15 years 5 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...