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HUMO
2007
Springer
15 years 3 months ago
Articulated Object Registration Using Simulated Physical Force/Moment for 3D Human Motion Tracking
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
Bingbing Ni, Stefan Winkler, Ashraf A. Kassim
INFOCOM
2007
IEEE
15 years 6 months ago
On Optimal MAC Scheduling With Physical Interference
— We propose a general family of MAC scheduling algorithms that achieve any rate-point on a uniform discretelattice within the throughput-region (i.e., lattice-throughputoptimal)...
Yung Yi, Gustavo de Veciana, Sanjay Shakkottai
ICDE
1993
IEEE
84views Database» more  ICDE 1993»
15 years 4 months ago
An Evaluation of Physical Disk I/Os for Complex Object Processing
In order to obtain the performance required for nonstandard database environments, we need suitable storage structures for complex objects. I n this paper we use an hierarchical c...
Wouter B. Teeuw, Christian Rich, Marc H. Scholl, H...
ECCC
2002
86views more  ECCC 2002»
14 years 11 months ago
Classical Physics and the Church-Turing Thesis
Would physical laws permit the construction of computing machines that are capable of solving some problems much faster than the standard computational model? Recent evidence sugge...
Andrew Chi-Chih Yao
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
15 years 4 months ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...