We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
— When exploring computing elements made from technologies other than CMOS, it is imperative to investigate the effects of physical implementation constraints. This paper focuses...
Amitabh Chaudhary, Danny Z. Chen, Kevin Whitton, M...
— To understand the capabilities and behavior of a robot it is important to have knowledge about its physical structure and how its actuators control its shape. In this paper we ...
Andreas Lyder, Henrik Gordon Petersen, Kasper St&o...