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» Physical constraints on hypercomputation
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DATE
2003
IEEE
96views Hardware» more  DATE 2003»
15 years 3 months ago
Power/Ground Mesh Area Optimization Using Multigrid-Based Technique
In this paper, we present a novel multigrid-based technique for power/ground mesh area optimization subject to reliability constraints. The multigrid-based technique is applied to...
Kai Wang, Malgorzata Marek-Sadowska
DEXAW
2002
IEEE
159views Database» more  DEXAW 2002»
15 years 2 months ago
Data Warehouse Clustering on the Web
In collaborative e-commerce environments, interoperation is a prerequisite for data warehouses that are physically scattered along the value chain. Adopting system and information...
Aristides Triantafillakis, Panagiotis Kanellis, Dr...
TEI
2009
ACM
115views Hardware» more  TEI 2009»
15 years 2 months ago
Stop-motion prototyping for tangible interfaces
Stop-motion animation brings the constraints of the body, space and materials into video production. Building on the tradition of video prototyping for interaction design, stop mo...
Leonardo Bonanni, Hiroshi Ishii
FPL
2001
Springer
107views Hardware» more  FPL 2001»
15 years 2 months ago
Gambit: A Tool for the Simultaneous Placement and Detailed Routing of Gate-Arrays
In this paper we present a new method of integrating the placement and routing stages in the physical design of channel-based architectures, and present the first implementation o...
John Karro, James P. Cohoon
ASAP
2000
IEEE
184views Hardware» more  ASAP 2000»
15 years 2 months ago
Tradeoff Analysis and Architecture Design of a Hybrid Hardware/Software Sorter
Sorting long sequences of keys is a problem that occurs in many different applications. For embedded systems, a uniprocessor software solution is often not applicable due to the l...
Marcus Bednara, Oliver Beyer, Jürgen Teich, R...