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» Physically Based Deformable Models in Computer Graphics
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ISBMS
2010
Springer
15 years 9 months ago
A Point-Based Simulation Framework for Minimally Invasive Surgery
In this paper, we present a physically-based simulation framework to build up real-time Minimally invasive surgery (MIS) simulators using pointbased techniques. In our framework, s...
Bo Zhu, Lixu Gu, Xiaopeng Peng, Zhe Zhou
ASSETS
2005
ACM
15 years 9 months ago
Toward Goldilocks' pointing device: determining a "just right" gain setting for users with physical impairments
We designed and evaluated an agent that recommends a pointing device gain for a given user, with mixed success. 12 participants with physical impairments used the Input Device Age...
Heidi Horstmann Koester, Edmund F. LoPresti, Richa...
SIGGRAPH
2009
ACM
16 years 1 months ago
PCCD: parallel continuous collision detection
We present a novel parallel continuous collision detection (PCCD) method to utilize the widely available multi-core CPU architecture. Our method works with a wide variety of defor...
Duksu Kim, Jae-Pil Heo, Sung-Eui Yoon
SPRINGSIM
2010
15 years 5 months ago
Using factored bond graphs for distributed diagnosis of physical systems
This paper presents a distributed Bayesian fault diagnosis scheme for physical systems. Our diagnoser design is based on a procedure for factoring the global system bond graph (BG...
Indranil Roychoudhury, Gautam Biswas, Xenofon D. K...
PG
2003
IEEE
16 years 8 days ago
Illustration Watermarks for Vector Graphics
Digital watermarking is a technique for embedding information into data, such as images, 3D models, or audio files, such that some properties (i. e., security, imperceptibility, ...
Henry Sonnet, Tobias Isenberg, Jana Dittmann, Thom...