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» Physically Based Methods for Tensor Field Visualization
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CGF
2008
184views more  CGF 2008»
14 years 9 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
64
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AAAI
2010
14 years 11 months ago
Error Aware Monocular Visual Odometry using Vertical Line Pairs for Small Robots in Urban Areas
We report a new error-aware monocular visual odometry method that only uses vertical lines, such as vertical edges of buildings and poles in urban areas as landmarks. Since vertic...
Ji Zhang, Dezhen Song
RAS
2006
91views more  RAS 2006»
14 years 9 months ago
Visual navigation and obstacle avoidance using a steering potential function
Humans have a remarkable ability to navigate using only vision, but mobile robots have not been nearly as successful. We propose a new approach to vision-guided local navigation, ...
Wesley H. Huang, Brett R. Fajen, Jonathan R. Fink,...
IV
2005
IEEE
183views Visualization» more  IV 2005»
15 years 3 months ago
3D Information Visualization for Time Dependent Data on Maps
The visual analysis of time dependent data is an essential task in many application fields. However, visualizing large time dependent data collected within a spatial context is st...
Christian Tominski, Petra Schulze-Wollgast, Heidru...
WSCG
2004
159views more  WSCG 2004»
14 years 11 months ago
A Fast Method for Applying Rigid Transformations to Volume Data
Volume rendering is a widespread method for displaying graphical models in fields such as medical visualization or engineering. The required image information is stored in a volum...
Jan Fischer, Ángel del Río