We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
The optimization of integrated spiral inductors has great practical importance. Previous optimization methods used in this field are either too slow or depend on very simplified a...
In this work, we propose a hybrid motion compensation integrating the advantages of control grid interpolation (CGI) and overlapped block motion compensation (OBMC). We consider c...