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» Physically based animation of sandstorm
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108
Voted
CDB
2004
Springer
127views Database» more  CDB 2004»
15 years 5 months ago
Moving Objects and Their Equations of Motion
Moving objects are currently represented in databases by means of an explicit representation of their trajectory. However from a physical point of view, or more specifically accor...
Floris Geerts
79
Voted
SIGGRAPH
1999
ACM
15 years 4 months ago
Stable Fluids
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ...
Jos Stam
CGF
2006
196views more  CGF 2006»
14 years 11 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
96
Voted
PG
2002
IEEE
15 years 4 months ago
May I talk to you? : -)" - Facial Animation from Text
We introduce a facial animation system that produces real-time animation sequences including speech synchronization and non-verbal speech-related facial expressions from plain tex...
Irene Albrecht, Jörg Haber, Kolja Kähler...
CGF
2006
139views more  CGF 2006»
14 years 11 months ago
Pose Controlled Physically Based Motion
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Raanan Fattal, Dani Lischinski