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SI3D
1999
ACM
15 years 4 months ago
Localized-hierarchy surface splines (LeSS)
An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
Carlos Gonzalez-Ochoa, Jörg Peters
109
Voted
TOG
2002
162views more  TOG 2002»
14 years 11 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
CGF
2011
14 years 3 months ago
Global Structure Optimization of Quadrilateral Meshes
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...
David Bommes, Timm Lempfer, Leif Kobbelt
105
Voted
SIGGRAPH
1995
ACM
15 years 3 months ago
Multiresolution analysis of arbitrary meshes
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
VMV
2008
170views Visualization» more  VMV 2008»
15 years 1 months ago
Robust contour-based object tracking integrating color and edge likelihoods
We present in this paper a novel object tracking system based on 3D contour models. For this purpose, we integrate two complimentary likelihoods, defined on local color statistics...
Giorgio Panin, Erwin Roth, Alois Knoll