Sciweavers

173 search results - page 7 / 35
» Physically-Based Simulation of Objects Represented by Surfac...
Sort
View
SCA
2007
14 years 12 months ago
Adaptive deformations with fast tight bounds
Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...
SGP
2003
14 years 11 months ago
Stellar Subdivision Grammars
In this paper we develop a new description for subdivision surfaces based on a graph grammar formalism. Subdivision schemes are specified by a context sensitive grammar in which ...
Luiz Velho
COMPUTING
2007
101views more  COMPUTING 2007»
14 years 9 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
SIGGRAPH
1995
ACM
15 years 1 months ago
Versatile and efficient techniques for simulating cloth and other deformable objects
We are presenting techniques for simulating the motion and the deformation of cloth, fabrics or, more generally, deformable surfaces. Our main goal is to be able to simulate any k...
Pascal Volino, Martin Courchesne, Nadia Magnenat-T...
SCA
2007
14 years 12 months ago
Arbitrary cutting of deformable tetrahedralized objects
We propose a flexible geometric algorithm for placing arbitrary cracks and incisions on tetrahedralized deformable objects. Although techniques based on remeshing can also accomm...
Eftychios Sifakis, Kevin G. Der, Ronald Fedkiw