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CVPR
2010
IEEE
15 years 5 months ago
A Novel Riemannian Framework for Shape Analysis of 3D Objects
In this paper we introduce a novel Riemannian framework for shape analysis of parameterized surfaces. We derive a distance function between any two surfaces that is invariant to r...
Sebastian Kurtek, Eric Klassen, Anuj Srivastava, Z...
IMR
2003
Springer
15 years 2 months ago
A Crystalline, Red Green Strategy for Meshing Highly Deformable Objects with Tetrahedra
Motivated by Lagrangian simulation of elastic deformation, we propose a new tetrahedral mesh generation algorithm that produces both high quality elements and a mesh that is well ...
Neil Molino, Robert Bridson, Joseph Teran, Ronald ...
GRAPHICSINTERFACE
2004
14 years 11 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross
TVCG
2011
196views more  TVCG 2011»
14 years 4 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
3DPVT
2006
IEEE
216views Visualization» more  3DPVT 2006»
15 years 3 months ago
Shape Measure for Identifying Perceptually Informative Parts of 3D Objects
We propose a mathematical approach for quantifying shape complexity of 3D surfaces based on perceptual principles of visual saliency. Our curvature variation measure (CVM), as a 3...
Sreenivas R. Sukumar, David Page, Andrei V. Gribok...