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90
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ICIAP
2009
ACM
15 years 10 months ago
Real-Time Online Video Object Silhouette Extraction Using Graph Cuts on the GPU
Abstract. Being able to find the silhouette of an object is a very important front-end processing step for many high-level computer vision techniques, such as Shape-from-Silhouette...
Zachary A. Garrett, Hideo Saito
ICASSP
2011
IEEE
14 years 1 months ago
Quadratic optimization based small scale details extraction
In many image processing problems, it is required to extract small scale details from an image or a set of images. In this paper, we introduce a new framework for extracting small...
Zhengguo Li, Jinghong Zheng, Chuohao Yeo, Susanto ...
99
Voted
ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
15 years 1 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
102
Voted
ICCV
2007
IEEE
15 years 11 months ago
Finding a Closed Boundary by Growing Minimal Paths from a Single Point on 2D or 3D Images
In this paper, we present a new method for segmenting closed contours and surfaces. Our work builds on a variant of the Fast Marching algorithm. First, an initial point on the des...
Fethallah Benmansour, Stephane Bonneau, Laurent D....
CVPR
2011
IEEE
14 years 6 months ago
High-Frequency Shape and Albedo from Shading using Natural Image Statistics
We relax the long-held and problematic assumption in shape-from-shading (SFS) that albedo must be uniform or known, and address the problem of “shape and albedo from shading” ...
Jonathan Barron, Jitendra Malik