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EUROPAR
2010
Springer
15 years 4 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
CN
2008
280views more  CN 2008»
15 years 4 months ago
Joint transmit power and physical carrier sensing adaptation based on loss differentiation for high density IEEE 802.11 WLAN
In high density (HD) IEEE 802.11 WLAN, packet loss can occur due to co-channel interference (asynchronous interference) or collisions (synchronous interference). In order to effec...
Hui Ma, Jing Zhu, Sumit Roy, Soo Young Shin
ALIFE
2006
15 years 4 months ago
Evolving Physically Simulated Flying Creatures for Efficient Cruising
The body-brain coevolution of aerial life forms has not been developed as far as aquatic or terrestrial locomotion in the field of artificial life. We are studying physically simu...
Yoon-Sik Shim, Chang-Hun Kim
CGF
2006
132views more  CGF 2006»
15 years 4 months ago
Verification of Physically Based Rendering Algorithms
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...
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COMPLEXITY
2006
144views more  COMPLEXITY 2006»
15 years 4 months ago
BML revisited: Statistical physics, computer simulation, and probability
Statistical physics, computer simulation and discrete mathematics are intimately related through the study of shared lattice models. These models lie at the foundation of all thre...
Raissa M. D'Souza