We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Thispaper describes our design and implementation of a computer augmented environment that allows users to smoothly interchange digital information among their portable computers,...
Landmarks are significant in one’s formation of a cognitive map of both physical environments and electronic information spaces. Landmarks are defined in physical space as having...
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
Abstract. We have developped a physically-based model where an object is represented by a set of mass points on its contour. Each object may be defined locally and physically usin...