In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...
In this paper, we propose a practical framework for characterizing, evaluating and selecting reformulation techniques for reasoning about physical systems, with the long-term goal...
Berthe Y. Choueiry, Yumi Iwasaki, Sheila A. McIlra...
There has been dramatic progress in the scope and power of plasma simulations in recent years; and because codes are generally cheaper to write, to run and to diagnose than experi...
Creating artificial life forms through evolutionary robotics faces a “chicken and egg” problem: learning to control a complex body is dominated by problems specific to its s...
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...