Because large scienti c codes are rarely static objects, developers are often faced with the tedious task of accounting for discrepancies between new and old versions. In this pap...
David Abramson, Ian T. Foster, John Michalakes, Ro...
In semi-supervised learning, a number of labeled examples are usually required for training an initial weakly useful predictor which is in turn used for exploiting the unlabeled e...
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Spatial relations are essential for understanding the image configuration and modeling common sense knowledge. In most of existing methods, topological, directional and distance s...
The story of some early computer art drawings in 1965 is told. It is a story of randomness. Computer art is viewed here as the programming of classes of aesthetic objects. In the ...