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VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 6 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
VISUALIZATION
1997
IEEE
15 years 6 months ago
Multiresolution tetrahedral framework for visualizing regular volume data
We present a multiresolution framework, called Multi-Tetra framework, that approximates volume data with different levelsof-detail tetrahedra. The framework is generated through a...
Yong Zhou, Baoquan Chen, Arie E. Kaufman
ICMCS
1994
IEEE
123views Multimedia» more  ICMCS 1994»
15 years 6 months ago
Casual Collaboration
As computers are increasingly used to mediate social interaction, tools are needed not only to support direct communication, but also to create a richer social environment for the...
Judith S. Donath
VISSYM
2007
15 years 4 months ago
Subdivision Volume Splatting
Volumetric Subdivision (VS) is a powerful paradigm that enables volumetric sculpting and realistic volume deformations that give rise to the concept of "virtual clay". I...
Kevin T. McDonnell, Neophytos Neophytou, Klaus Mue...
APVIS
2010
15 years 3 months ago
A sketch-based interface for classifying and visualizing vector fields
In flow visualization, field lines are often used to convey both global and local structure and movement of the flow. One challenge is to find and classify the representative fiel...
Jishang Wei, Chaoli Wang, Hongfeng Yu, Kwan-Liu Ma