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CGI
2000
IEEE
15 years 1 months ago
Reconstruction of B-spline Surfaces from Scattered Data Points
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...
CGF
2008
98views more  CGF 2008»
14 years 9 months ago
Surface Reconstruction from Unorganized Point Data with Quadrics
We present a reverse engineering method for constructing a surface approximation scheme whose input is a set of unorganized noisy points in space and whose output is a set of quad...
Marek Vanco, Bernd Hamann, Guido Brunnett
97
Voted
TVCG
2010
160views more  TVCG 2010»
14 years 8 months ago
Robust Feature-Preserving Mesh Denoising Based on Consistent Subneighborhoods
—In this paper, we introduce a feature-preserving denoising algorithm. It is built on the premise that the underlying surface of a noisy mesh is piecewise smooth, and a sharp fea...
Hanqi Fan, Yizhou Yu, Qunsheng Peng
ECCV
2002
Springer
15 years 11 months ago
Local Analysis for 3D Reconstruction of Specular Surfaces - Part II
We analyze the problem of recovering the shape of a mirror surface. We generalize the results of [1], where the special case of planar and spherical mirror surfaces was considered,...
Silvio Savarese, Pietro Perona
102
Voted
ECCV
2004
Springer
15 years 11 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud