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» Pipelining in Multi-Query Optimization
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EGH
2007
Springer
15 years 6 months ago
A hardware-aware debugger for the OpenGL shading language
The enormous flexibility of the modern GPU rendering pipeline as well as the availability of high-level shader languages have led to an increased demand for sophisticated program...
Magnus Strengert, Thomas Klein, Thomas Ertl
IPPS
2005
IEEE
15 years 5 months ago
Broadcast Trees for Heterogeneous Platforms
In this paper, we deal with broadcasting on heterogeneous platforms. Typically, the message to be broadcast is split into several slices, which are sent by the source processor in...
Olivier Beaumont, Loris Marchal, Yves Robert
HCW
2000
IEEE
15 years 4 months ago
A Heuristic Algorithm for Mapping Communicating Tasks on Heterogeneous Resources
A heuristic algorithm that maps data-processing tasks onto heterogeneous resources (i.e., processors and links of various capacities) is presented. The algorithm tries to achieve ...
Kenjiro Taura, Andrew A. Chien
DICS
2006
15 years 3 months ago
Autonomic Computing for Virtual Laboratories
Virtual laboratories can be characterized by their long-lasting, large-scale computations, where a collection of heterogeneous tools is integrated into data processing pipelines. S...
Cesare Pautasso, Win Bausch, Gustavo Alonso
TVLSI
2010
14 years 6 months ago
A Low-Power DSP for Wireless Communications
This paper proposes a low-power high-throughput digital signal processor (DSP) for baseband processing in wireless terminals. It builds on our earlier architecture--Signal processi...
Hyunseok Lee, Chaitali Chakrabarti, Trevor N. Mudg...