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» Places in spaces: common ground in virtual worlds
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ETAI
1998
99views more  ETAI 1998»
15 years 8 days ago
A Logical Account of the Common Sense Informatic Situation for a Mobile Robot
Any model of the world a robot constructs on the basis of its sensor data is necessarily both incomplete, due to the robot’s limited window on the world, and uncertain, due to s...
Murray Shanahan
ATAL
2010
Springer
15 years 1 months ago
Virtual world builder toolkit
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
T. Trescak, M. Esteva, I. Rodriguez, J. Morales
145
Voted
VSGAMES
2010
114views Game Theory» more  VSGAMES 2010»
14 years 11 months ago
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
—Mass adoption of virtual world platforms for education and training implies efficient management of computational resources. In Second Life Grid and OpenSimulator, commonly used...
Andreas Vilela, Marcio Cardoso, Daniel Martins, Ar...
129
Voted
VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
14 years 7 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
115
Voted
MMS
2006
15 years 16 days ago
A platform for virtual collaboration spaces and educational communities: the case of EVE
This paper presents the design, implementation and evaluation of EVE Community Prototype, which is an educational virtual community aiming to meet the requirements of a Virtual Col...
Christos Bouras, Eri Giannaka, Alexandros Panagopo...