In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
A framework for the dynamic aggregation of ubiquitous computers is presented. The framework aggregates applications from more than one mobile component that can migrate from compu...
Partially Observable Markov Decision Processes (POMDPs) provide a rich framework for sequential decision-making under uncertainty in stochastic domains. However, solving a POMDP i...
-- An inevitable collision state for a robotic system can be defined as a state for which, no matter what the future trajectory followed by the system is, a collision with an obsta...
Modeling the performance behavior of parallel applications to predict the execution times of the applications for larger problem sizes and number of processors has been an active ...