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AIIDE
2007
15 years 4 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
139
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DAGSTUHL
2006
15 years 3 months ago
Hierarchies Relating Topology and Geometry
Cognitive Vision has to represent, reason and learn about objects in its environment it has to manipulate and react to. There are deformable objects like humans which cannot be des...
Walter G. Kropatsch, Yll Haxhimusa, Pascal Lienhar...
FLAIRS
2006
15 years 3 months ago
Using Enhanced Concept Map for Student Modeling in Programming Tutors
We have been using the concept map of the domain, enhanced with pedagogical concepts called learning objectives, as the overlay student model in our intelligent tutors for program...
Amruth N. Kumar
107
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COMCOM
2010
96views more  COMCOM 2010»
15 years 2 months ago
Passive internet measurement: Overview and guidelines based on experiences
Due to its versatility, flexibility and fast development, the modern Internet is far from being well understood in its entirety. A good way to learn more about how the Internet fu...
Wolfgang John, Sven Tafvelin, Tomas Olovsson
137
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KI
2010
Springer
15 years 9 days ago
CoTeSys - Cognition for Technical Systems
The COTESYS cluster of excellence1 investigates cognition for technical systems such as vehicles, robots, and factories. Cognitive technical systems (CTS) are information processi...
Martin Buss, Michael Beetz