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146
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ICMCS
2000
IEEE
126views Multimedia» more  ICMCS 2000»
15 years 8 months ago
Interactive Artificial Life based on Behavior and Perception in a Virtual Environment
A cyber-character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor sy...
Hyun Seung Yang, Hyun-jin Park, Yong-Jin Cho
116
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ICRA
1995
IEEE
79views Robotics» more  ICRA 1995»
15 years 8 months ago
Learning to predict Resistive Forces During Robotic Excavation
— Few robot tasks require as forceful an interaction with the world as excavation. In order to effectively plan its actions, our robot excavator requires a method that allows it ...
Sanjiv Singh
NOSSDAV
1991
Springer
15 years 8 months ago
The Real-Time Channel Administration Protocol
The Real-time Channel Administration Protocol (RCAP) provides control and administration services for the Tenet real-time protocol suite, a connection-oriented suite of network an...
Anindo Banerjea, Bruce A. Mah
AAAI
2008
15 years 7 months ago
Achieving Far Transfer in an Integrated Cognitive Architecture
Transfer is the ability to employ knowledge acquired in one task to improve performance in another. We study transfer in the context of the ICARUS cognitive architecture, which su...
Dan Shapiro, Tolga Könik, Paul O'Rorke
132
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AAAI
2008
15 years 7 months ago
A First-Order Theory of Stanislavskian Scene Analysis
At the turn of the last century, Constantin Stanislavski developed a new system of acting, replacing the mannered gestures and forced emotion then popular with a more natural styl...
Leora Morgenstern