In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
A hypergraph is a generalization of the traditional graph in which the edges are arbitrary non-empty subsets of the vertex set. It has been applied successfully to capture highord...
Recently, the generalization framework in co-evolutionary learning has been theoretically formulated and demonstrated in the context of game-playing. Generalization performance of...
We consider the problem of the binary classification on imbalanced data, in which nearly all the instances are labelled as one class, while far fewer instances are labelled as the...
Kaizhu Huang, Haiqin Yang, Irwin King, Michael R. ...
A vital task facing government agencies and commercial organizations that report data is to represent the data in a meaningful way and simultaneously to protect the confidentialit...
Fred Glover, Lawrence H. Cox, Rahul Patil, James P...