In ubiquitous computing environments like smart home, residents can conveniently enjoy various home entertainments, such as watching TV, listening music, etc, through invisible an...
In this article, we present the development of research carried out to design a system of interactive scores for composition and execution, based on temporal constraints called Is...
Antoine Allombert, Myriam Desainte-Catherine, G&ea...
Interactive entertainment and specifically computer games has grown into a multi-billion industry in the last few years and continues to grow. This expansion has fueled a number o...
We combine the functionality of a mobile Global Positioning System (GPS) with that of an MP3 player, implemented on a PocketPC, to produce a handheld system capable of guiding a u...
Steven Strachan, Parisa Eslambolchilar, Roderick M...
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...