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JUCS
2010
135views more  JUCS 2010»
14 years 10 months ago
A Service-Oriented Platform for Ubiquitous Personalized Multimedia Provisioning
: As multimedia contents are becoming widely used in ubiquitous computing environments among many application fields, e.g., education, entertainment, and live surveillance, the dem...
Zhiwen Yu, Changde Li, Xingshe Zhou, Haipeng Wang
84
Voted
WEBI
2010
Springer
14 years 9 months ago
Exploiting Puzzle Diversity in Puzzle Selection for ESP-Like GWAP Systems
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
Yu-Song Syu, Hsiao-Hsuan Yu, Ling-Jyh Chen
CVPR
2004
IEEE
16 years 1 months ago
Making One Object Look Like Another: Controlling Appearance Using a Projector-Camera System
We present a method for controlling the appearance of an arbitrary 3D object using a projector and a camera. Our goal is to make one object look like another by projecting a caref...
Michael D. Grossberg, Harish Peri, Shree K. Nayar,...
CRYPTO
2001
Springer
111views Cryptology» more  CRYPTO 2001»
15 years 4 months ago
On the Cost of Reconstructing a Secret, or VSS with Optimal Reconstruction Phase
Consider a scenario where an l-bit secret has been distributed among n players by an honest dealer using some secret sharing scheme. Then, if all players behave honestly, the secre...
Ronald Cramer, Ivan Damgård, Serge Fehr
114
Voted
KI
2008
Springer
14 years 11 months ago
Learning by Observing: Case-Based Decision Making in Complex Strategy Games
Abstract. There is a growing research interest in the design of competitive and adaptive Game AI for complex computer strategy games. In this paper, we present a novel approach for...
Darko Obradovic, Armin Stahl