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EDUTAINMENT
2009
Springer
15 years 10 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
AAAI
2007
15 years 6 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
IEEECGIV
2007
IEEE
15 years 10 months ago
Vision-Based Detection of Guitar Players' Fingertips Without Markers
This paper proposes a vision-based method for detecting the positions of fingertips of a hand playing a guitar. We detect the skin color of a guitar player’s hand by using on-li...
Chutisant Kerdvibulvech, Hideo Saito
ICIDS
2009
Springer
15 years 10 months ago
Bridging Media with the Help of Players
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Michael Nitsche, Matthew Drake, Janet Murray
ICDCSW
2008
IEEE
15 years 10 months ago
On the Modeling of Honest Players in Reputation Systems
Reputation mechanisms are a key technique to trust assessment in large-scale decentralized systems. The effectiveness of reputation-based trust management fundamentally relies on ...
Qing Zhang, Ting Yu