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AAAI
2007
15 years 3 months ago
On the Reasoning Patterns of Agents in Games
What reasoning patterns do agents use to choose their actions in games? This paper studies this question in the context of Multi-Agent Influence Diagrams (MAIDs). It defines sev...
Avi Pfeffer, Ya'akov Gal
INFOCOM
2007
IEEE
15 years 7 months ago
Malicious Users in Unstructured Networks
—Unstructured networks (like ad-hoc or peer-to-peer networks) are networks without centralized control of their operation. Users make local decisions regarding whether to follow ...
George Theodorakopoulos, John S. Baras
FSTTCS
2004
Springer
15 years 6 months ago
Distributed Games with Causal Memory Are Decidable for Series-Parallel Systems
This paper deals with distributed control problems by means of distributed games played on Mazurkiewicz traces. The main difference with other notions of distributed games recentl...
Paul Gastin, Benjamin Lerman, Marc Zeitoun
JAIR
2010
153views more  JAIR 2010»
14 years 11 months ago
Algorithms for Closed Under Rational Behavior (CURB) Sets
We provide a series of algorithms demonstrating that solutions according to the fundamental game-theoretic solution concept of closed under rational behavior (CURB) sets in two-pl...
Michael Benisch, George B. Davis, Tuomas Sandholm
TARK
2009
Springer
15 years 8 months ago
Program equilibria and discounted computation time
Tennenholtz (GEB 2004) developed Program Equilibrium to model play in a finite twoplayer game where each player can base their strategy on the other player’s strategies. Tennen...
Lance Fortnow