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ICCBR
2010
Springer
15 years 5 months ago
Similarity-Based Retrieval and Solution Re-use Policies in the Game of Texas Hold'em
In previous papers we have presented our autonomous poker playing agent (SARTRE) that uses a memory-based approach to create a betting strategy for two-player, limit Texas Hold’e...
Jonathan Rubin, Ian Watson
CORR
2011
Springer
189views Education» more  CORR 2011»
14 years 5 months ago
Metastability of Logit Dynamics for Coordination Games
Logit Dynamics [Blume, Games and Economic Behavior, 1993] is a randomized best response dynamics for strategic games: at every time step a player is selected uniformly at random a...
Vincenzo Auletta, Diodato Ferraioli, Francesco Pas...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 1 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
FP
1995
110views Formal Methods» more  FP 1995»
15 years 5 months ago
Using Types to Parse Natural Language
We describe a natural language parser that uses type information to determine the grammatical structure of simple sentences and phrases. This stands in contrast to studies of type...
Mark P. Jones, Paul Hudak, Sebastian Shaumyan
BMCBI
2010
100views more  BMCBI 2010»
15 years 1 months ago
Using genomic signatures for HIV-1 sub-typing
Background: Human Immunodeficiency Virus type 1 (HIV-1), the causative agent of Acquired Immune Deficiency Syndrome (AIDS), exhibits very high genetic diversity with different var...
Aridaman Pandit, Somdatta Sinha